Alison Chan
Profile
3D Rigger with over 6 years professional experience working in the animation industry, rigging for 3D animated television shows and film.
​
Software Skills
-
Maya
-
Blender
-
Adobe Photoshop
-
Adobe Premier
-
Adobe After Effects
-
Python Scripting
-
MEL Scripting
​
Experience
Senior Creature TD (Industrial Light & Magic (Vancouver Studio), Toronto ON - September 2021 - Present)​
-
Creating simulation setups in Zeno for characters
-
Rigging characters in Maya with Block Party 2
Experience
Lead Rigger (Tangent Animation, Toronto ON - November 2020 - August 2021)
-
Worked on Netflix's The Monkey King
-
Created rigs for characters
-
Wrote automation tools for character setup in Python
-
Coordinated with the rigging team and animation technical teams to develop rigs for production
-
Responsible for quality control. Providing character asset reviews, revisions and draw-overs for rigging team
-
Rigged primary hero character
-
Rigging character assets
-
Provide lead check-in and rig launches for artists
-
Rigging team support - assist, flag, investigate and resolve department issues (workflow bottlenecks, rig and tool breaks)
-
Support of Rigging Supervisor - facilitate and work to fulfill Supervisor's goals and vision.
-
Animation floor support
-
Mentoring and support of younger artists
-
Responsible for training and on-boarding of rigging artists
Senior Rigger (Tangent Animation, Toronto ON- September 2019 - November 2020)
-
Worked on Netflix's Maya and The Three
-
Created rigs for characters and props
-
Wrote automation tools for character setup in Python
-
Coordinated with the rigging supervisor and animation technical teams to develop rigs for production
-
Assisted in training new team members in the studio tools and pipeline
Lead Rigger (ICON Creative Studio, Vancouver BC - March 2019 - July 2019)
-
Worked on Disney's television show Rocketeer, as well as show tests
-
Created rigs for characters
-
Wrote automation tools for character setup in Python
-
Coordinated with the rigging team and animation technical teams to develop rigs for production
-
Assisted in training new team members in the studio tools and pipeline
Senior Rigger (ICON Creative Studio, Vancouver BC - September 2018 - March 2019)
-
Worked on Disney's television show Rocketeer
-
Created rigs for characters and props
-
Wrote automation tools for character setup in Python
-
Coordinated with the rigging supervisor and animation technical teams to develop rigs for production
-
Assisted in training new team members in the studio tools and pipeline
Rigger and Character FX Artist (Tangent Animation, Toronto ON - October 2016 - May 2018)
-
Worked on Tangent's feature film Next Gen
-
Created rigs for characters and props
-
Developed and tested cloth and hair rigs for production
-
Created hair and cloth simulations for shots
-
Wrote tools in Python to help automate rigging and simulation processes
-
Debugged issues on a case by case basis with artists in cloth and finalling scenes, particularly regarding the use of assets and tools
​
Rigger (Guru Studio, Toronto ON - June 2015 - September 2016)
-
Worked on the Justin Time Go and True and The Rainbow Kingdom
-
Communicated with asset, layout, animation and CG supervisors to produce and maintain assets according to production needs
-
Scripted tools to automate rigging processes using MEL and Python
-
Lead rigging orientations to introduce rigs to animators
-
Trained new team members in the studio tools and pipeline
-
Debugged issues on a case by case basis with artists in animation and layout scenes, particularly regarding the use of assets and tools and how they interact with the pipeline
​
Generalist Art Intern (Game Pill Inc, Aurora ON - April 2014 – July 2014)
-
Storyboarded for show pitches
-
Designed characters for games and show pitches
-
Designed UI for game concept packages
​
Education
Bachelor of Animation (September 2011- May 2015)
Sheridan College, Oakville ON